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Gaming, other entertainment
Concept development, content creation, IP monetization
Blockchain tools, game engine
More than just games.
There's no denying that something is happening. Teens and young adults spend about half their media time in lean-in environments, and these activities are converging as online platforms are becoming destinations for much more than just games.
Powered by blockchain, Web3 can expand and magnify this progress. Call it the Metaverse or not, but now's the best time to explore how to activate brands and IPs across new media.